Dev: Tindalos Interactive
Publisher: Focus Home interactive
Release Date: April 21 2016
Have you ever wanted to be the Admiral of a grand armada of star ships that have more guns and weaponry bolted into them then the entire world military combined? Well with a bit of effort you can do just that in Battlefleet Gothic: Armada.
Set in the grim darkness of the 41st millennia you are chosen to be the Admiral of one of the various races available, in the base game this is a simple 4 races. You have Imperial Navy, The Eldar Corsairs, a Chaos Fleet, and the ever wonderful Orkz.
Each of these races also plays vastly different from each other, and in my opinion beautifully reflect the races of Warhammer 40k in their simple mechanical differences.
However when it comes to the single player of the game there is only 1 race that you are able to play, that being the Imperial Navy.
A short run down of the plot goes something like this: You are Capitan Spire, commander of a ship that survives a surprise chaos fleet attack. Fleeing the battle field you run back to the Gothic sector to meet with Inquisitor Horst and inform him of the coming threat. However being that the taint of chaos is involved, the council of the gothic sector deem it necessary that your faith and trust be put to the test. You are put to extreme and vigorous torture, and not only manage to survive, but survive with mind and body intact. Thus Inquisitor Horst and Lord Admiral Ravensburg promote you to Admiral and task you with not only constructing a grand Armada, but protecting against the oncoming threat no matter what it might be.
Thus it’s entrusted to you to protect the Gothic Sector. You will be raided from Eldar and Ork alike, as well as fending away the vast Chaos fleet. Should 50 worlds fall to these various threats, then it will be game over for you, and for the Gothic Sector.
Outside of the single player there is a skirmish and multiplayer mode available for play as well. In these modes you can chose any of the 4 races, as well as 2 dlc races should you own them. Before you select which race you play they each have a general run down of how they work, so you can chose accordingly to which would best fit your play style.
In multiplayer you have the choice of two different type of game modes to try.
Persistent Mode involves leveling an admiral up, this includes building your armada from scratch, test your mettle against other admirals and see if you can create your dream fleet. You’ll get a randomly selected mission type, however in between these missions your ships can suffer status effects.
On the other side you have Ranked Mode. You start with a level 8 Admiral and get 8000 points to create your armada, but once you’ve used all your points that is your fleet. You play against other players in 3 round matches.
So far I’ve had a fantastic time with Battlefleet Gothic Armada and I can heartily recommend it to anyone looking for a good Warhammer 40k game.
Battlefleet Gothic: Armada is available for 39.99$ USD or your regional equivalent.
It has a PEGI rating of 12+ and is without an ESRB rating currently.